
#ifndef SWE_R001DOTS
#define SWE_R001DOTS

#include <swegl/render/R000Virtual.h>

namespace swegl
{

	class R001Dots : public R000Virtual
	{
	public:
		R001Dots(Scene *scene, Camera *camera, ViewPort *viewport);

		void Render();
	};

}

#endif // SWE_R001DOTS